The home for unreleased music - Baton

The home for unreleased music - Baton

-> Increased onboarding conversion by 50%

Shipped

Shipped

Shipped

7 min read

Role

Designer

Timeline

Oct '25 - Jan '26

Collaborators

Gabe

|

CEO & Founder

Elias

|

Software Engineer

Pedro

|

iOS Engineer

Collaborators

Gabe

|

CEO & Founder

Elias

|

Software Engineer

Pedro

|

iOS Engineer

Collaborators

Gabe

|

CEO & Founder

Elias

|

Software Engineer

Pedro

|

iOS Engineer

iOS onboarding flow

Increased onboarding conversion by 50%

Redesigned Baton's first-run experience to reduce cognitive load, nudge paywalls, and remove unnecessary decisions before first success.

Peer-to-peer payments

Shipped seamless creator payments

Designed a native payment flow that allows creators to buy and sell stems with minimal friction and clear trust signals.

Web landing page

Refined the landing page to reflect product maturity

Year-in-review experience

Drove repeat engagement

Shipped a personalized year-in-review that visualized listening and creation habits, encouraging sharing, reflection, and return usage.

Studio blank state

Increased first-time music creation usage

Redesigned the empty studio experience to guide users toward their first action instead of presenting an empty or overwhelming canvas.

Paywall

Improved paywall conversion without blocking momentum

Redesigned the paywall to feel contextual and value-driven, surfacing it only after users understood Baton’s core benefit.

Three-dot menu

Reduced UI friction with contextual actions

Iterated on the existing three-dot menu to better surface secondary actions without cluttering core flows or interrupting user momentum.

App Store Cards

Increased App Store clarity and click-through

Design System

Built a scalable design system for Baton

Created a cohesive design system to standardize components, motion, and spacing—speeding up iteration and ensuring visual consistency.